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Before Xbox Live, there was XBConnect. As unofficial tunnel software, XBConnect emulated a local area network and allowed Xbox games, including Halo: Combat Evolved, to be played over the internet. The service was maintained throughout the years before closing down in early 2015.

While working with the team, I created user interface designs that were later implemented into the software by the lead programmer. I also spent a great deal of the time creating network tutorials, moderating message boards, providing live technical support, and interacting with the community as a whole.